Design Catalogue
This subtree defines objects, phases, and constraints. Implementation location and current status belong in implementation pages, not here.
Scope
Design covers four kinds of questions:
| Page | Defines | Does not define |
|---|---|---|
ArchaeologyLoop | stage boundaries, record chain, and ledger structure | specific early node interactions |
PseudoInstance | version-one site runtime model, coverage, and lifecycle | dimension-instance solutions |
CivilizationShell | how civilization identity projects into clues, activation, pressure, and recovery | a separate combat system |
ModdingDeveloping/Design/Survey | the split between early discovery and formal survey, node rules, and formal entry order | internal site runtime logic |
Locked Decisions
Version one already locks the following:
- Archaeology brings the player into the ruin. It does not replace runtime, resonance, or recovery.
- Formal survey must create a formal record before activation starts.
- Version one uses a pseudo-instance model instead of a separate dimension.
- The civilization shell projects identity. It does not rewrite the main loop state machine.
- Civilization difference is built on a shared firearm base, not on two incompatible combat stacks.
These decisions are shared assumptions for the rest of the design pages. They are not reopened in each page.
Reading Order
Read this subtree in the following order:
ArchaeologyLoopModdingDeveloping/Design/SurveyPseudoInstanceCivilizationShell
That order matches object dependency, not site navigation order. Earlier pages provide stable input for later pages. Reading backward makes it easy to mistake result objects for prerequisite objects.
Non-Goals
Design does not take on the following:
- It does not track implementation status. That belongs under
ModdingDeveloping/Implementation. - It does not describe pack recipes, mod lists, or resource-side organization. That belongs under
Modpacking. - It does not use showcase cards or decorative blocks instead of body content.
- It does not keep paragraphs that cannot answer an object, phase, or index question.